Thursday, June 9, 2011
Reflection Shader
Just posting an image of the final of the 3 shaders I have for this quarters work. This one is a reflection shader. It takes in a reference for the environment it needs to reflect. There's also options for diffuse intensity and how reflective the surface is.
Saturday, June 4, 2011
Particle Rigid Body Project Update
My particle system is finally complete. I added in walls for all of the sides and also there are controls for moving the camera through the environment using the arrow keys and mouse. I'll post some screenshots when I get a chance to grab the master file from my other computer
Oscar Time
Oscar Time is a flash game I got the idea for from a game I saw on a podcast from Harvard. It's a simple catching game that involves catching the trash in the trash can and dodging the recyclables.
Subscribe to:
Posts (Atom)